Single Combat
Sorcery
Mana cost: {3}{W}{W}
Mana value: 5
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Printings: 6
Format Legality
Standard
Not Legal
Pioneer
Legal
Modern
Legal
Commander
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not Legal
Historic
Legal
Timeless
Legal
Commander Decks Using Single Combat
Used in 13
of 8,337
Commander decks in the MTG Compendium database
(0.2%)
Top Commanders Using Single Combat
Shanna, Purifying Blade
5
decks
Squall, SeeD Mercenary
3
decks
Y'shtola, Night's Blessed
1
deck
Noble Heritage
1
deck
Cloud, Midgar Mercenary
1
deck
Light-Paws, Emperor's Voice
1
deck
Wilson, Refined Grizzly
1
deck
Jin Sakai, Ghost of Tsushima
1
deck
Shanna, Purifying Blade
Commander:
Shanna, Purifying Blade
#2
Shanna, Purifying Blade
Commander:
Shanna, Purifying Blade
#3
Light-Paws, Emperor's Voice
Commander:
Light-Paws, Emperor's Voice
#3
Squall, SeeD Mercenary
Commander:
Squall, SeeD Mercenary
#4
Noble Heritage + Wilson, Refined Grizzly
Commander:
Noble Heritage + Wilson, Refined Grizzly
#6
Shanna, Purifying Blade
Commander:
Shanna, Purifying Blade
#10
Squall, SeeD Mercenary
Commander:
Squall, SeeD Mercenary
#10
Shanna, Purifying Blade
Commander:
Shanna, Purifying Blade
#12
Jin Sakai, Ghost of Tsushima
Commander:
Jin Sakai, Ghost of Tsushima
#13
Shanna, Purifying Blade
Commander:
Shanna, Purifying Blade
#16
Squall, SeeD Mercenary
Commander:
Squall, SeeD Mercenary
#17
Y'shtola, Night's Blessed
Commander:
Y'shtola, Night's Blessed
#17
Printings
Fallout
· #700
Fallout
· #986
Fallout
· #172
Fallout
· #458
War of the Spark
· #30
War of the Spark Promos
· #30s