Rune of Might
Enchantment — Aura Rune
Mana cost: {1}{G}
Mana value: 2
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Printings: 1
Format Legality
Standard
Not Legal
Pioneer
Legal
Modern
Legal
Commander
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not Legal
Historic
Legal
Timeless
Legal
Commander Decks Using Rune of Might
Used in 1
of 8,337
Commander decks in the MTG Compendium database
(0.0%)
Top Commanders Using Rune of Might
Printings
Kaldheim
· #191