Raph & Leo, Sibling Rivals
Legendary Creature — Mutant Ninja Turtle
Mana cost: {1}{R/W}{R/W}
Mana value: 3
Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
Power / Toughness: 2 / 4
Printings: 2
Format Legality
Standard
Legal
Pioneer
Legal
Modern
Legal
Commander
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not Legal
Historic
Legal
Timeless
Legal
Commander Decks Using Raph & Leo, Sibling Rivals
Used in 50
of 8,378
Commander decks in the MTG Compendium database
(0.6%)
Top Commanders Using Raph & Leo, Sibling Rivals
Winota, Joiner of Forces
46
decks
Cloud, Ex-SOLDIER
2
decks
Isshin, Two Heavens as One
1
deck
Jetmir, Nexus of Revels
1
deck
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#1
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#1
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#1
Cloud, Ex-SOLDIER
Commander:
Cloud, Ex-SOLDIER
#2
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#2
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#3
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#3
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#4
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#5
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#5
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#6
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#6
Printings
Teenage Mutant Ninja Turtles
· #166
Teenage Mutant Ninja Turtles
· #249