High Noon
Enchantment
Mana cost: {1}{W}
Mana value: 2
Each player can't cast more than one spell each turn.
{4}{R}, Sacrifice this enchantment: It deals 5 damage to any target.
Printings: 4
Format Legality
Standard
Legal
Pioneer
Legal
Modern
Legal
Commander
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not Legal
Historic
Legal
Timeless
Legal
Commander Decks Using High Noon
Used in 24
of 2,552
Commander decks in the MTG Compendium database
(0.9%)
Top Commanders Using High Noon
Winota, Joiner of Forces
15
decks
Kenrith, the Returned King
2
decks
Sisay, Weatherlight Captain
2
decks
Tymna the Weaver
2
decks
Arabella, Abandoned Doll
2
decks
Gavi, Nest Warden
1
deck
Dargo, the Shipwrecker
1
deck
Tana, the Bloodsower
1
deck
Sisay, Weatherlight Captain
Commander:
Sisay, Weatherlight Captain
#1
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#1
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#3
Kenrith, the Returned King
Commander:
Kenrith, the Returned King
#5
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#6
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#6
Gavi, Nest Warden
Commander:
Gavi, Nest Warden
#8
Tana, the Bloodsower + Tymna the Weaver
Commander:
Tana, the Bloodsower + Tymna the Weaver
#8
Sisay, Weatherlight Captain
Commander:
Sisay, Weatherlight Captain
#9
Dargo, the Shipwrecker + Tymna the Weaver
Commander:
Dargo, the Shipwrecker + Tymna the Weaver
#9
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#12
Winota, Joiner of Forces
Commander:
Winota, Joiner of Forces
#13
Printings
Outlaws of Thunder Junction
· #15
Outlaws of Thunder Junction Promos
· #15p
Outlaws of Thunder Junction Promos
· #15s
Outlaws of Thunder Junction
· #314