Hanweir Battlements
Land
Mana value: 0
{T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Printings: 4
Format Legality
Standard
Not Legal
Pioneer
Legal
Modern
Legal
Commander
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not Legal
Historic
Legal
Timeless
Legal
Commander Decks Using Hanweir Battlements
Used in 11
of 8,378
Commander decks in the MTG Compendium database
(0.1%)
Top Commanders Using Hanweir Battlements
Krenko, Mob Boss
2
decks
Jetmir, Nexus of Revels
2
decks
The Infamous Cruelclaw
2
decks
Cloud, Ex-SOLDIER
1
deck
Kaalia of the Vast
1
deck
Goro-Goro and Satoru
1
deck
The Great Goblin
1
deck
Arabella, Abandoned Doll
1
deck
Kaalia of the Vast
Commander:
Kaalia of the Vast
#1
Krenko, Mob Boss
Commander:
Krenko, Mob Boss
#4
The Great Goblin
Commander:
The Great Goblin
#7
Cloud, Ex-SOLDIER
Commander:
Cloud, Ex-SOLDIER
#8
The Infamous Cruelclaw
Commander:
The Infamous Cruelclaw
#9
Goro-Goro and Satoru
Commander:
Goro-Goro and Satoru
#13
Krenko, Mob Boss
Commander:
Krenko, Mob Boss
#16
Jetmir, Nexus of Revels
Commander:
Jetmir, Nexus of Revels
#17
Jetmir, Nexus of Revels
Commander:
Jetmir, Nexus of Revels
#20
Arabella, Abandoned Doll
Commander:
Arabella, Abandoned Doll
#23
The Infamous Cruelclaw
Commander:
The Infamous Cruelclaw
#27
Printings
Innistrad Remastered
· #279
Shadows over Innistrad Remastered
· #271
Eldritch Moon Promos
· #204s
Eldritch Moon
· #204